Paperwork is a big part of my DM game. I tend to plan way in advance and add layers of complexity to my worlds that, I’m happy to admit, they don’t really need. The trick to this is keeping the fine balance between the layers of detail that bring the game to life and the realities… Read More How I Digitized My Game – My Top 5 Digital DM Tools.
“You’re led through city gates where armed guards train crossbows and ballistae at you suspiciously from every medieval wall hole. Your guide takes you through a vast metropolis into a huge castle, knights and men-at-arms train in the courtyard. You’re lead through the castle into the audience chamber of the King, now flanked by his… Read More The Airlock
I’m a big fan of using props in role playing games. I know that the Theatre of the Mind has an infinite special effects budget, but we humans are an avaricious lot and there is something special about getting treasure, real hold-it-in-your-hand treasure, that really excites my players.
Alongside my love of RPG’s I am also an avid fan of tabletop wargaming, specifically, if not surprisingly, Warhammer. Games Workshop’s premier product is ubiquitous in the wargaming world and, regardless of what you think of the GeeDubs themselves, they do produce some lovely miniatures. One of the main draws of Warhammer for me was… Read More The Hidden Art Of Our Hobby
With the release of the Curse of Strahd, I have recently turned my thoughts to how I would go about running a gothic horror based campaign. Prior to getting into tabletop RPG’s, I was a big fan of video game RPG’s (weren’t we all) and the Warhammer Fantasy setting. What defined the best games, and… Read More Thoughts On Running A Horror Campaign.
Most role playing games include a healthy dose of acting skill. During the average campaign you’ll put yourself in character, adapt to the other players, take direction form the DM and rewrite the script yourself. But what if you wanted to go deeper, to really act as your character, to totally immerse yourself in the… Read More Deep Immersion Gaming: Some Advice for Newer Players.
Today’s blog post comes from the talented hands of my good friend Tom. He is an author, gamer, spinner of tails and all round gent. In this post, he will be enlightening us on how it’s sometimes necessary to come down hard on players making downright stupid decisions to maintain the logical coherency of… Read More “Krazak Drinks The Water”: On How Sometimes It’s Ok To Punish Your Players.